# NFT Overview

&#x20;Below is a detailed breakdown of each NFT available in RanchersLand. This guide includes production stats, resource consumption, and unique advantages.

## 🏡 Ranch Structures (Produce RANCH Tokens)

<div align="center"><figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FmAwJgOpsYCZUP4fGtF90%2Fgoose-coop.webp?alt=media&#x26;token=b73fb404-ce56-4170-b841-e20f5a77c059" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FhaInCzm62zw6PCdxji4I%2Fchicken-coop.webp?alt=media&#x26;token=0d87fdd5-82b9-460d-965e-3a9938d8285c" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2F7aNj7ByDMvHTwh8C4wSC%2Fstable.webp?alt=media&#x26;token=af2b06fb-60f3-4c70-a703-bf3ad1306481" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FzkBQNqSib43KNNdCCXIK%2Fbarn.webp?alt=media&#x26;token=fcbd19f9-32ff-40f3-92fa-160ac792357b" alt="" width="188"><figcaption></figcaption></figure></div>

<table data-header-hidden><thead><tr><th></th><th></th><th width="130"></th><th width="140"></th><th width="140"></th><th width="130"></th><th></th><th width="170"></th><th width="173"></th></tr></thead><tbody><tr><td>NFT Name</td><td>Rarity</td><td>Stamina Cost</td><td>Durability Cost</td><td>Max Durability</td><td>Charge Time</td><td>Rewards</td><td>Mint Cost</td><td>Mint Consumption</td></tr><tr><td>Goose Coop</td><td>Basic</td><td>5</td><td>3</td><td>100</td><td>1 hr</td><td>1.7 RANCH</td><td>135 TOOL, 800 RANCH</td><td>50 Stamina</td></tr><tr><td>Chicken Coop</td><td>Common</td><td>10</td><td>5</td><td>100</td><td>1 hr</td><td>5.0 RANCH</td><td>400 TOOL, 2400 RANCH</td><td>100 Stamina</td></tr><tr><td>Stable</td><td>Uncommon</td><td>30</td><td>15</td><td>300</td><td>1 hr</td><td>17.0 RANCH</td><td>1200 TOOL, 7200 RANCH</td><td>200 Stamina</td></tr><tr><td>Barn</td><td>Rare</td><td>60</td><td>45</td><td>900</td><td>1 hr</td><td>54.0 RANCH</td><td>3600 TOOL, 21600 RANCH</td><td>300 Stamina</td></tr></tbody></table>

> **Important:** Crafting requires Stamina, but the initial **200 reserve Stamina** granted to new accounts **cannot be used** for crafting.\
> To proceed with crafting, players must have at least:\
> `200 (reserve) + required Stamina cost`\
> in their available Stamina pool.

***

## 🌾 Farming Tools (Produce FARM Tokens)

<div align="center"><figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FQ4C9nk7iHuNA9uICEcIt%2Fsickle.webp?alt=media&#x26;token=a96f7d95-9375-4c16-82f7-310ab3fdbca2" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FTTgb5FD96kPdI1TU24QD%2Fscythe.webp?alt=media&#x26;token=bdd171e3-5f20-465d-9542-30ef51affc64" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2Fu4rzz904oIUeKkIWmSBg%2Fharvester.webp?alt=media&#x26;token=1e80596e-8bcd-4586-88ff-07f0423326a8" alt="" width="188"><figcaption></figcaption></figure></div>

<table data-header-hidden><thead><tr><th></th><th></th><th></th><th width="140"></th><th width="140"></th><th width="130"></th><th></th><th width="170"></th><th width="165"></th></tr></thead><tbody><tr><td>NFT Name</td><td>Rarity</td><td>Stamina Cost</td><td>Durability Cost</td><td>Max Durability</td><td>Charge Time</td><td>Rewards</td><td>Mint Cost</td><td>Mint Consumption</td></tr><tr><td>Sickle</td><td>Common</td><td>0</td><td>5</td><td>250</td><td>1 hr</td><td>5.0 FARM</td><td>200 TOOL, 1200 RANCH</td><td>100 Stamina</td></tr><tr><td>Scythe</td><td>Uncommon</td><td>0</td><td>20</td><td>1000</td><td>1 hr</td><td>20.0 FARM</td><td>800 TOOL, 4800 RANCH</td><td>200 Stamina</td></tr><tr><td>Harvester</td><td>Rare</td><td>0</td><td>32</td><td>1600</td><td>1 hr</td><td>80.0 FARM</td><td>3200 TOOL, 19200 RANCH</td><td>300 Stamina</td></tr></tbody></table>

> **Important:** Crafting requires Stamina, but the initial **200 reserve Stamina** granted to new accounts **cannot be used** for crafting.\
> To proceed with crafting, players must have at least:\
> `200 (reserve) + required Stamina cost`\
> in their available Stamina pool.

***

## ⚙️ Tool Facility (Produces TOOL Tokens)

<div align="center"><figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2Fsu08FuOwpHuO5S7RbZeB%2Fworkshop.webp?alt=media&#x26;token=a318046a-7174-4a65-86b2-d75c85270a1c" alt="" width="188"><figcaption></figcaption></figure></div>

<table data-header-hidden><thead><tr><th></th><th></th><th></th><th width="140"></th><th width="140"></th><th width="130"></th><th></th><th width="173"></th><th width="165"></th></tr></thead><tbody><tr><td>NFT Name</td><td>Rarity</td><td>Stamina Cost</td><td>Durability Cost</td><td>Max Durability</td><td>Charge Time</td><td>Rewards</td><td>Mint Cost</td><td>Mint Consumption</td></tr><tr><td>Workshop</td><td>Common</td><td>133</td><td>5</td><td>250</td><td>2 hrs</td><td>100.0 TOOL</td><td>4000 TOOL, 24000 RANCH</td><td>400 Stamina</td></tr></tbody></table>

> **Important:** Crafting requires Stamina, but the initial **200 reserve Stamina** granted to new accounts **cannot be used** for crafting.\
> To proceed with crafting, players must have at least:\
> `200 (reserve) + required Stamina cost`\
> in their available Stamina pool.

*Note:* This means some high-tier crafts (e.g., Workshop or Diamond Worker) **cannot be crafted without staking at least one Worker NFT**, since additional Stamina capacity is required.

***

## 🧑‍🌾 Worker NFTs (Assist & Enhance Gameplay)

<div><figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FmBUXEiKh74nZRNnAUnFL%2Fbronze_ranch_worker.webp?alt=media&#x26;token=fc93607b-484c-4cfa-8bc1-197d825a6076" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FOY4XdT9Vuyg30bQhfIEf%2Fbronze_farm_worker.webp?alt=media&#x26;token=f5d7537f-06cb-438e-9945-dcfc127227f5" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2F91pE31NwtdqT5NpmhVNt%2Fbronze_tool_worker.webp?alt=media&#x26;token=9cb497e7-2db1-46d7-ac96-96c6f89dfeae" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FI5YlN8XUMarslSDpWBIX%2Fsilver_ranch_worker.webp?alt=media&#x26;token=e2ed5a7f-18d9-4824-93e7-84d953bc13c2" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FsggezAxHeg7hRahYwSiv%2Fsilver_farm_worker.webp?alt=media&#x26;token=042dc8e1-8108-4b1f-89e9-3cec1046754f" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FongHBWjrGTntyihbroLg%2Fsilver_tool_worker.webp?alt=media&#x26;token=e0eceaec-0b73-47c7-86da-9f5c3b188a02" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FLbjuTydgoT3kcQlaWSxQ%2Fgold_ranch_worker.webp?alt=media&#x26;token=1d4c177c-fe0a-483d-91be-f31de188a3e7" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FmDy4l4rPUEo6a5GwhyyZ%2Fgold_farm_worker.webp?alt=media&#x26;token=ce54b767-905d-41be-8be7-bf50b2c8d30f" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FAMQI8Fi0GTeLpRyLqMZp%2Fgold_tool_worker.webp?alt=media&#x26;token=82ff261f-0277-416f-8cb6-db93d474499c" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FVTLaF6UpMZGJiuIvtgZR%2Fdiamond_ranch_worker.webp?alt=media&#x26;token=874783fc-0d27-40e0-b22b-1c27f78c16c9" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FTANw1YtoTn9f2XTxJdyN%2Fdiamond_farm_worker.webp?alt=media&#x26;token=649e923e-29a4-4977-b905-fc224d06a7f1" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FZfWG92Sh3Qev9hrGeGnv%2Fdiamond_tool_worker.webp?alt=media&#x26;token=437a6f41-7353-4e6b-b3d9-0adbba1975f8" alt=""><figcaption></figcaption></figure></div>

<table data-header-hidden><thead><tr><th width="150"></th><th></th><th width="167"></th><th></th><th width="140"></th><th width="140"></th><th width="206"></th><th width="211"></th><th width="166"></th><th></th><th width="149"></th><th width="150"></th><th width="166"></th></tr></thead><tbody><tr><td>Worker Name</td><td>Rarity</td><td>Types</td><td>Saved Claims</td><td>Extra Tool Slots</td><td>Extra Stamina</td><td>Bonus Reward Odds (%)</td><td>Daily Reward Rate (RNG)</td><td>Unstake Cooldown</td><td>Charge Time</td><td>Consumption</td><td>Mint Cost</td><td>Mint Consumption</td></tr><tr><td>Bronze Worker</td><td>Common</td><td>Ranch, Farm, Tool</td><td>1</td><td>+1</td><td>+200</td><td>10%</td><td>1-3 RCOIN</td><td>3 day</td><td>24 hour</td><td>100 Stamina</td><td>400 TOOL, 60 RCOIN</td><td>100 Stamina</td></tr><tr><td>Silver Worker</td><td>Uncommon</td><td>Ranch, Farm, Tool</td><td>2</td><td>+2</td><td>+400</td><td>20%</td><td>2-6 RCOIN</td><td>3 day</td><td>24 hour</td><td>200 Stamina</td><td>800 TOOL, 120 RCOIN</td><td>200 Stamina</td></tr><tr><td>Gold Worker</td><td>Rare</td><td>Ranch, Farm, Tool</td><td>3</td><td>+2</td><td>+800</td><td>30%</td><td>3-9 RCOIN</td><td>3 day</td><td>24 hour</td><td>300 Stamina</td><td>1600 TOOL, 240 RCOIN</td><td>300 Stamina</td></tr><tr><td>Diamond Worker</td><td>Epic</td><td>Ranch, Farm, Tool</td><td>4</td><td>+3</td><td>+1200</td><td>40%</td><td>4-12 RCOIN</td><td>3 day</td><td>24 hour</td><td>400 Stamina</td><td>3200 TOOL, 480 RCOIN</td><td>400 Stamina</td></tr></tbody></table>

### Worker NFTs provide powerful advantages that scale with their rarity:

🕓 **Stores Missed Claims**\
&#x20;  Higher rarity Workers allow you to accumulate unclaimed mining cycles from the past (e.g. if you miss a few hours, they are not wasted).

🎁 **Bonus Mining Chance**\
&#x20;  When you claim with a token-producing NFT of the same type as the Worker, you have a chance to trigger an extra mining reward.\
This bonus **does not consume** any stamina or durability.

🧠 **Smart Claiming (Once per Day)**\
&#x20;  Each Worker can perform 1 claim per day, producing **RCOIN.**

💪 **Increases Stamina Pool**\
&#x20;  Your total stamina is increased based on the Worker’s rarity (e.g. Bronze +200, Diamond +1200).

📦 **Allows Multiple NFT Staking**\
&#x20;  By default, you can stake only 2 NFT of each type. With Workers, you can stake more scaling with their rarity.

👥 **Dual Worker Support**\
You can use up to **2 Workers of the same type** at the same time. Their bonus chances stake!

> **Example:**
>
> * **No Worker**\
>   → 0% bonus chance for bonus reward per claim
> * **1 Bronze Worker only**\
>   → 10% bonus chance for bonus reward per claim
> * **1 Bronze + 1 Bronze**\
>   → 10% + 10% = 20% bonus chance for bonus reward per claim
> * **1 Silver + 1 Bronze**\
>   → 20% + 10% = 30% bonus chance for bonus reward per claim
> * **1 Gold + 1 Silver**\
>   → 30% + 20% = 50% bonus chance for bonus reward per claim
> * **2 Diamond Workers**\
>   → 40% + 40% = 80% bonus chance (max cap) for bonus reward per claim

***

### :package:Worker Pack Opening

&#x20;  Crafted Worker Packs can be opened outside the game. When opened, each pack will randomly generate **1 Worker NFT** with the following probability distribution:

* **75%** chance to receive a **Ranch-type** worker
* **20%** chance to receive a **Farm-type** worker
* **5%** chance to receive a **Tool-type** worker

## Healer NFTs (healing decayed Tools/Workers)

<div><figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FCI19u3qtKi2CC1xktseA%2FNFT_ITEMS_bronze.png?alt=media&#x26;token=23f201aa-0bdc-4a1b-b281-c7fc572e0611" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2F5NXyWkv2uEDf4bN7x8Vf%2FNFT_ITEMS_silver.png?alt=media&#x26;token=1f1f8156-83a8-496e-b92f-59d26052dfa2" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FryaoedGGTgnrecYIXNNw%2FNFT_ITEMS_gold.png?alt=media&#x26;token=4d4fe7ae-1d97-481b-b868-26a05f4f8a0a" alt=""><figcaption></figcaption></figure> <figure><img src="https://1836864482-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrfyWYUydlsfsItF9J0aZ%2Fuploads%2FHNoGWtL0UxKYbX4H3GSe%2FNFT_ITEMS_diamond.png?alt=media&#x26;token=16d4c36e-1fc6-4f0f-9b16-116b85df7055" alt=""><figcaption></figcaption></figure></div>

<table data-header-hidden><thead><tr><th width="150"></th><th width="117.33331298828125"></th><th width="131.6666259765625"></th><th width="161.33331298828125"></th><th width="211"></th></tr></thead><tbody><tr><td>Healer Name</td><td>Rarity</td><td>Heal Types</td><td>Heal Reward (%)</td><td>Reward Hours</td></tr><tr><td>Bronze Healer</td><td>Common</td><td>Tools/Workers</td><td>25%</td><td>84 hours</td></tr><tr><td>Silver Healer</td><td>Uncommon</td><td>Tools/Workers</td><td>50%</td><td>168 hours</td></tr><tr><td>Gold Healer</td><td>Rare</td><td>Tools/Workers</td><td>75%</td><td>252 hours</td></tr><tr><td>Diamond Healer</td><td>Epic</td><td>Tools/Workers</td><td>100%</td><td>336 hours</td></tr></tbody></table>

#### **Overview**

The **Healer NFT** is a pivotal utility asset within the **Ranchers Land Decay System**, designed to restore the health of all **decayed Tools and Workers** in a wallet.\
Each Healer represents a unique rarity tier with a fixed healing potency, enabling strategic recovery and sustainability of gameplay assets.

* **Function:** The Healer applies to **all Tools and Workers** in the wallet simultaneously according to the decay and sub 0 rule.
* **Mint Restriction:** One Healer Mint usable **only once per wallet** (any rarity)
* **Staking Rule:** Only **one Healer Worker** can be staked per wallet at a time
* **Fully decayed assets (336 hours)** cannot be healed

#### **How Healing Works**

The **Decay System** runs on a **336-hour (14-day) cycle**, after which a Tool or Worker reaches **100% decay** and becomes unusable.\
Healers restore a portion of this decay, proportionate to their rarity.

**Example 1 — Bronze Healer**

If a Tool has **200 hours of decay**, using a **Bronze Healer (25%)** restores **84 hours**, reducing total decay to **116 hours** remaining.

**Example 2 — Bronze Healer #**&#x34; 25% + **Bronze Healer #5** 25%

If a Tool has 150 **hours of decay**, a **#4 mint Bronze Healer (25%)** restores **84hours,** you can **unstake #**&#x34; **mint** **and stake #5 mint** B**ronze Healer (25%)** restoring another **84hours** = 168hours of healing that will make your Workers/Tools **336/336** (full restoration).\
\
**Overflow Rule (Sub 0)**

If the applied healing exceeds the remaining decay on any Tool or Worker, the **extra healing hours are calculated as sub 0** — meaning no additional benefit is carried over once the asset reaches 0% decay (fully functional).

**Example:**\
If a Tool has **60 hours of decay** and you use a **Gold Healer (252-hour heal)**, only **60 hours** will be restored; the remaining **192 hours** are **calculated as sub 0** (ignored).

### Healer Pack Opening

When opened, each pack will randomly generate **1 Healer NFT** with the following probability distribution:

* **65%** chance to receive a **Bronze Healer**
* **20%** chance to receive a **Silver Healer**
* **10%** chance to receive a **Gold Healer**
* **5%** chance to receive a **Diamond Healer**
